You’re running out of excuses …

It has finally happened! Earlier today, Xamarin released Xamarin.iOS (formerly known as MonoTouch), supporting iOS development in Visual Studio 2010 and 2012! Letting you utilize a Mac on your local network as a build server and execution engine, Xamarin did the impossible and allowed for Windows to be a highly potent iOS development platform – something that was previously just out-of-reach, and something I know many of you have yearned for! If you’re sporting a Mac with virutalization software such as Parallells or VMWare, things get even easier! Installing the Xamarin Studio package (which in turn installs everything else you’d possibly need (thank you Xamarin!)) on both OSX and on Windows (through VMWare), developing iOS apps in Visual Studio 2012 is a breeze:




So, in essence, starting from today, you can add Visual Studio, ReSharper (I’m being presumptuous here, I know) & Nuget to your iOS toolset. Furthermore, managing your sources in an existing TFS infrastructure, should be dead-simple. Also, Xamarin is introducing its component store with this release, enabling you to purchase and install cross-platform components directly into your project! Early components include Microsoft’s Azure Mobile Services, Facebook authentication and much, much more:


So Windows developers? It’s time to broaden your skills and to learn a new platform! The red carpet has been rolled out. All you need to do, is to get onboard ;-) .

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